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Version: Book 2

Skills & Abilities

A reference for known crawler skills and abilities through the end of Book 2 (Floors 1–3).


Carl's Skills

SkillNotes
HoleSignature spell. Opens a temporary pit/hole in surfaces. Core of the Surprise Three tactic. Used for shortcuts, traps, and combat throughout Floors 1–3.
Escape PlanReveals hidden exits and escape routes.
Explosives HandlingCore class skill (Compensated Anarchist). Allows safe handling, combination, and enhancement of explosives.
Primal RoarRacial ability (Primal Human). Fear/intimidation AoE; stuns or frightens nearby enemies.

Princess Donut's Skills

SkillNotes
Former Child Actor passivesClass gives enhanced Charisma, performance skills, and social manipulation bonuses. The class appeared weak initially but has proven powerful with Donut's extreme Charisma build.

Katia Grim's Skills

SkillNotes
RushMonster Truck Driver class ability. High-speed charge dealing massive ramming damage.

Skill Progression Notes

  • Skills scale with level and use.
  • Race and class selection on Floor 3 unlocked racial abilities (Primal Roar for Carl) and class-specific passives.
  • Katia's skills reflect her Monster Truck Driver class: physically powerful and ramming-focused.