Sun Tattoos of Emberus
Overview​
Twin round, tribal-style sun tattoos that appeared on the backs of Carl's hands when he became an adherent of Emberus, God of Sun and Ash. These are divine marks of faith rather than dungeon tattoo passes — they appeared automatically upon joining the Church of Emberus.
Owner​
First Appearance​
Book 4, Chapter 32
System Description​
Emberus, the personification of a star's destructive power, welcomes you into his warm embrace. He welcomes all who accept his core philosophy. Emberus believes power, once held, must never sit idle. It is to be used and never squandered.
Because of your new-found faith, you must adhere to the following rules, lest you provoke the god's wrath.
You mustn't cause harm to fellow worshippers of Emberus.
You must stop and offer a single drop of blood at an Emberus temple at least once a day. If no temples are found in a 30-hour period, you must make the offering at the sun shrine that has now appeared in your personal space.
Five percent of all looted gold must also be tossed into the shrine.
You may not own or wield any magical gear that is blessed by the god Hellik.
You must successfully complete all issued church quests.
All adherents in good standing with the God Emberus receive the following holy benefits:
Access to all Temples of Emberus.
All temples of Emberus now appear on your map.
All temples of Hellik now appear on your map.
All worshippers of Emberus will be indicated with a symbol.
All worshippers of Hellik will be indicated with a symbol.
All Hellik-worshipping NPCs, crawlers, and mobs killed by you will now offer 100% more experience.
Immunity to Burn effect.
All physical attacks by you have a 10% chance to inflict Burn.
Free access* to Club Vanquisher, regardless of previous and current affiliations.
Every five consecutive days of worship, you will receive a boon from the god.
Additional benefits and responsibilities will become available as your worship circle increases.
Effect​
Indicates Carl's acolyte rank in the Church of Emberus. He cannot advance past Devotee rank without a cleric or paladin class.
Rules (must follow or provoke Emberus's wrath):
| Rule | Detail |
|---|---|
| No harm to fellow Emberus worshippers | Applies to NPCs and crawlers |
| Daily blood offering | At a temple, or at the personal-space sun shrine if no temple found in 30 hours |
| 5% of looted gold to the shrine | Worked around by having Donut loot majority of kills |
| No Hellik-blessed gear | None in Carl's inventory at time of joining |
| Complete all church quests | Most worrying requirement |
Benefits:
| Benefit | Effect |
|---|---|
| Temple access + map markers | All Emberus and Hellik temples revealed |
| Faction indicators | Emberus and Hellik worshippers marked on Carl's HUD |
| +100% XP vs. Hellik worshippers | Applies to NPCs, crawlers, and mobs |
| Burn immunity | Full immunity to the Burn debuff |
| 10% Burn chance on attacks | Ongoing damage inflicted on targets |
| Club Vanquisher access* | Free entry regardless of prior affiliations (asterisk unexplained) |
| Boon every 5 days | Constitutional boost granted immediately on joining |
Appearance​
- Right hand: sun with rays curled
- Left hand: sun with rays in triangles
- Both glow orange with warmth
Note​
These tattoos are not dungeon tattoo passes and do not function as access credentials. They are a divine mark of faith that appeared automatically when Carl joined the Church of Emberus.
Appearances​
- Book 4, Chapter 32