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Version: Book 8

Princess Donut

Overview

Princess Donut is Carl's companion and co-protagonist. A tortoiseshell Persian cat who gained sapience upon entering the dungeon, she fights as a powerful spellcaster and social force. By the end of Floor 11 she is a Cat / Elite Gurkha Warrior (Perpetual Tank subclass), ranked #3 on the final Floor 10 leaderboard.

First Appearance

Book 1, Chapter 1

Known Aliases

  • Donut
  • Princess Donut the Queen Anne Chonk
  • Crawler #4,119
  • Grand Champion Best in Dungeon Princess Donut

Description

  • A tortoiseshell Persian cat; Grand Champion Best-in-Show winner
  • Previously owned by Beatrice
  • Race: Cat (selected Floor 3)
  • Class: Former Child Actor (selected Floor 3); reclassed to Glass Cannon at Floor 5
  • Charisma: 100+ (end of Floor 4 onward)
  • Cannot swim; traumatized by the water quadrant encounter on Floor 5
  • Increasingly active on the dungeon social media board throughout Floor 5

Role in the Story So Far

Donut is Carl's constant companion and the show's breakout star. On Floor 3 she selected Cat as her race and Former Child Actor as her class. Her extreme Charisma unlocked the Love Vampire innate ability. On Floor 4 she rode Mongo into battle using the Mongoliensis Saddle, used Clockwork Triplicate scrolls as the key element of the Surprise Three tactic, and killed hostile crawler Ji-Hoon (her first confirmed player kill). She received Prism Goggles from Princess D'nadia which revealed Hekla's invisible bolt attacks.

At the start of Floor 5, Donut chose the class Glass Cannon, sacrificing Constitution for improved spellcasting. She acquired Wall of Fire and Astral Paw spells, received the Belt of Buoyancy to cope with the water quadrant, and upgraded her sunglasses via a benefactor box. Her Dodge skill reached Level 10, granting the Deflection buff that halves missile accuracy against her. Her Animal Wrangling skill reached Level 8. By the end of Floor 5 she was Level 39.

On Floor 6 (Book 5), Donut continued as a Glass Cannon spellcaster, playing a critical role in the Fort Freedom assault and the Butcher's Masquerade cage fight where she used Laundry Day (level 15) to expel the immortal deity Diwata.

On Floor 8 (Book 6), Donut reclassed to Master Telephone Psychic, gaining psychic-based spells including Brain Freeze (level 8), Bad Attitude, and Why Are You Hitting Yourself? She was ranked #2 on the leaderboard. Her totem deck for T'Ghee Faction Wars included Shi Maria, Alpha Carl, Geraldo, Skylar Spinach, Raul, Asojano, Golden Uzi Jesus, Lazarus, and Jola. In the Chapter 60 climax, she struck Quan Ch with a golden PK skull before Carl's totems finished him. She received a Filthy Little Crawler's Book of Voodoo from the Gold Prepotente Box but immediately declared she would not use it.

Known Relationships

  • Carl — companion and combat partner
  • Mongo — bonded pet and combat mount
  • Mordecai — former crawler serving as guide and advisor
  • Katia Grim — party member and friend
  • Beatrice — previous owner
  • Odette — media contact and interviewer
  • Princess D'nadia — sponsor (Prism Kingdom); gifted the Prism Goggles

Loadout by Floor

End of Floor 4

See the Book 3 wiki version for the full Floor 4 loadout.

End of Floor 5

Equipped Gear

ItemSlotNotes
Crown of the Sepsis WhoreHeadStat bonuses; signature crown; carried from Floor 4
Talisman of the Slate ButterflyAccessorySpell power bonus; carried from Floor 4
Fur BrushAccessoryGrooming item with stat bonuses; carried from Floor 4
Prism Goggles (upgraded)EyesEnhanced heat vision; upgraded via benefactor box on Floor 5
Mongoliensis SaddleMongoRiding saddle for Mongo; enables mounted combat
Belt of BuoyancyBeltAllows floating in water; acquired Floor 5

Spells

SpellTypeNotes
Magic MissileCombatSignature spell; fires from her eyes
Minion ArmySummoningMass goblin/minion summon for crowd control
Puddle JumpMovementShort-range teleport/blink
Clockwork TriplicateScrollCreates two duplicates of a minion
Second ChanceResurrectionRevival spell; used to temporarily raise Wynne on Floor 5
Love VampireInnateCharisma-based drain; unlocked by Charisma 100+
Confusing FogDebuffArea disorientation
Protective ShellDefenseTemporary shield
Wall of FireCombat10 meters wide, 2 meters high; lasts 15 seconds; acquired Floor 5
Astral PawCombatEthereal claw that grows stronger as she levels; acquired Floor 5

Notable Skills (end of Floor 5)

SkillLevelNotes
Dodge10Grants Deflection buff; halves missile accuracy against her
Animal Wrangling8Bonded-pet management

Level and Status

  • Level 39 at end of Floor 5
  • Race: Cat
  • Class: Glass Cannon (reclassed from Former Child Actor at start of Floor 5)
  • Charisma: 100+

End of Floor 8

New Spells (Book 6 — Master Telephone Psychic class)

SpellTypeNotes
Brain FreezePsychic combatLevel 8; psychic attack targeting the mind
Bad AttitudePsychic debuffNew Master Telephone Psychic ability
Why Are You Hitting Yourself?Psychic controlForces target to attack themselves or allies

Level and Status

  • Leaderboard: #2 at Floor 8 start
  • Race: Cat
  • Class: Master Telephone Psychic (reclassed from Glass Cannon)
  • Totem deck: Shi Maria, Alpha Carl, Geraldo, Skylar Spinach, Raul, Asojano, Golden Uzi Jesus, Lazarus, Jola

End of Floor 9

Key Floor 9 Events (Book 7)

Donut enters Floor 9 ranked #2. She receives the Tiara of a Thousand Lights and Accompanying Charge Pillow from sponsor Long Haul Biological Waste Management Solutions (a Crest company). She also acquires three new spells from Floor 8 loot boxes: Shield (chains with tech shield), Sentry (war protection), and You Are Not Done Yet — a black tome with purple wisps that Mordecai describes as "more insidious" than Second Chance.

She kills Empress D'nadia (Prism faction warlord) in chapter 27 via Mongo, earning the Gavrilo Princip achievement and a Legendary 1914 box. All Prism assets transfer to the Princess Posse. She also uses Simoom (Ferdinand's albino rhinoceros) as a temporary mount in one battle.

She and Katia jointly inherit Blood Sultanate assets after Vinata's death in chapter 55.

At the very end of Floor 9, Donut saves the Kimaris stuffed animal card from the table — Bautista's Sheol demon figure. Samantha recognizes Kimaris as connected to blocked memories: "He's the one who gave me the potion that would put my baby in me." Donut intends to hold onto it.

Level and Status (end of Floor 9)

  • Leaderboard: #2 (entering Floor 9)
  • Race: Cat
  • Class: Master Telephone Psychic

End of Floor 11

Key Changes (Book 8)

During Floor 10, Beatrice (Carl's ex) attempted to force Donut to accept a deal, claiming to have accepted it on her behalf. Donut refused and the deal was voided.

Scolopendra's first Nine-Tier Attack (Heat 7) grew Donut significantly in size and power, while Carl shrank into a dachshund. The effect reversed when entering Floor 11.

On Floor 11, Donut selected the Elite Gurkha Warrior class (Perpetual Tank subclass):

  • Boosts skills for all pets and hired mercenaries
  • Mongo receives kukri claw cap upgrades
  • Cockroach skill boosted to level 15
  • Comes with themed wide-brimmed camel-colored Gurkha hats (boost melee skills)

Donut received the Tome of Gatekeeper as a floor prize: removes a target's class-based skills. Marked as Advance Reader Copy — usable only on Floor 12+.

In the Floor 11 arena, Donut fired Katia's Bolt of Ophiotaurus into both of Emberus's eye sockets (pinning the god), then teleported both herself and Carl to safety via Puddle Jumper (Level 17).

Donut accidentally gave Carl the wrong pet biscuit during the inventory swap (Eris's chaos effect), resulting in Scolopendra becoming a sapient humanoid crawler rather than a pet.

Level and Status (end of Floor 11)

  • Leaderboard: #3 (final Floor 10 leaderboard)
  • Race: Cat
  • Class: Elite Gurkha Warrior (Perpetual Tank subclass)
  • Tome of Gatekeeper installed but locked until Floor 12
  • Sprout Forest druid ability acquired

Appearances

  • Book 1, Chapters 1–50, Epilogue
  • Book 2, all chapters
  • Book 3, Chapters 1–34, Epilogue
  • Book 4, all chapters
  • Book 5, all chapters
  • Book 6, all chapters
  • Book 7, all chapters
  • Book 8, all chapters