A reference for all notable consumable items encountered through the end of Book 4.
Floor 5 Consumables
Potions & Brews
| Name | Effect | Chapter |
|---|
| Dolores Doesn't Splat | Prevents death from fall damage. Used by Carl and team after jumping from the hijacked Vahana balloon. | Ch12 |
| Good Healing Potion | Upgraded healing tier above standard potions. Carl began receiving these in Floor 5 boxes — noted by Mordecai as a sign of good progression. | Ch28 |
| Invisibility Potion | Grants temporary invisibility. Received from adventurer boxes. | Ch28 |
| Potion of Dinosaur Repellent | If your party is attacked by a pack of dinosaurs, they will eat you last. Effect lasts 30 hours. | Ch28 |
| Name | Effect | Chapter |
|---|
| Scroll of Meat Hooks | Attracts all carnivorous pet-class mobs (bonded or not) to the caster. Duration: 30 seconds + 10 seconds per Intelligence point. Range: 100 meters + 20 meters per Charisma point. Used by Carl to lure Orthrus out of the water quadrant. | Ch30 |
| Water Breathing Scroll | Allows breathing underwater for a limited duration. Used by subterranean crawlers to explore water-filled tunnels. Additional copies obtained from Bronze I'm Wet boxes. | Ch20, Ch28 |
Alchemy Materials & Special Items
| Name | Effect | Status | Chapter |
|---|
| Valtay Corporation Neural Enhancer #275, Variant 35.j | Permanent brain modification. Adds current elevation and airspeed readouts to UI. Received via sponsor box. | Confirmed | Ch8 |
| Toraline Root Vegetable | Very Rare alchemy material from the Open Intellect Pacifist Action Network. Grows in lava-covered dirt; tastes terrible. Potential use in specialty healing potions for scaled creatures, or in explosives. Mordecai suspects a specific purpose. | Unresolved | Ch8 |
| Mairmei Mushroom | Alchemy material described as "quite the trip" — suspected psychedelic or hallucinogenic. Found in a dromedarian town hall basement. Mordecai was studying it. | Ambiguous | Ch8 |
Explosives
| Name | Effect | Chapter |
|---|
| Hobgoblin Dynamite | Standard explosive item from adventurer boxes. Core of Carl's crafted explosive supply throughout the series. | Ch28 |
Loot Boxes — Floor 5
Loot box types encountered or opened during Floor 5:
Earlier Floors Consumables
Potions & Brews (Floors 1–4)
| Name | Effect |
|---|
| Mordecai's Special Brew | Alchemical potion brewed by Mordecai for Carl. Effects vary by batch; generally a potent combat buff or healing mixture. |
| Ghoul Juice | Dropped by Festering Ghouls. Temporary stat buff with addiction/side effect risk. |
| Seize the Day Toothpaste | Enchanted toothpaste. Provides a temporary Charisma or Dexterity buff. Used by Donut pre-combat. |
Explosives (Floors 1–4)
| Name | Effect |
|---|
| Boom Box (Explosive Loot Box) | Detonates on impact or timer. Used as improvised area-denial weapons and in Doomsday Nuke construction. |
| Sheol Bricks | Magical incendiary fuel bricks. Burns at extreme temperatures; produces hellish flame. Named after Sheol (Hebrew underworld). |
Ammunition (Floors 1–4)
| Name | Effect |
|---|
| Dirty Little Phased Bolt | Magical ammunition that phases through armor or invisibility cloaks. Used by Hekla against Katia; also effective against phase-shielded enemies. |
Special / Floor Mechanics (Floor 4)
| Name | Effect |
|---|
| Rev-Up Vitamin Shot | Floor 4's primary mob buff item, distributed through station water supplies. Highly addictive — withdrawal creates Stage 1, 2, and 3 DT progressions. Source: the Krakaren drug operation at Station 24. |
Summon Items (Floor 4)
| Name | Effect |
|---|
| Stuffed Figure (Jaxbrin Amusements) | Collectible summon tags. Pulling the tag creates a true summon (not spell-created). Rarity determines duration. Daniel Bautista's primary combat method; includes a rare Clown Prince figure. |